wwwill | games

 
Sometimes, I make games. I've done many elements of the game design process, from design and programming to audio and writing. I'm also experienced in project management/production.

I have experience with many facets of the development process, including design, programming, writing, audio, marketing, and production. I'm trained in Agile/Scrum workflows (I've used quite a bit of Jira) and I pride myself on being organized and not blocking other people's work. I've taken classes in both level design and narrative design, and I've designed for tabletop games and board games as well as video games. I've also been known to both DM and play a few DnD campaigns from time to time.

If you're interested in my programming abilities, you can find some more of my work (including the source code for this very website) on my Github. And if you'd like a more full account of my skills or want to see something specific, please reach out to me! I'm always happy to discuss my work or provide something further.


my work

Pigeon Coo-lette

Happy Birthday

Terminus

WROM

Apartment 3A

design patterns

The design doc can be viewed here.

The Clock Struck as the Crow Flew (or whatever it's called I forget the name)

Alien Invasion

The Waiting Game

Ghost Game if you finish it

Autodungeon (if you polish it up a bit)